Here’s a realtime CPU monitor using PyGame:
'''
Author: https://github.com/Abdur-rahmaanJ
Instructions:
pip install psutil hooman==0.3.6
'''
from hooman import Hooman
import psutil
import pygame
window_width, window_height = 500, 500
hapi = Hooman(window_width, window_height)
bg_col = (255, 255, 255)
loop_var = 0
time_unit = 0
graph_data = []
hapi.stroke_size(3)
hapi.stroke(hapi.color['black'])
while hapi.is_running:
loop_var += 1
hapi.background(bg_col)
if loop_var % 10 == 0:
time_unit += 1
graph_data.append([round(time_unit), round(psutil.cpu_percent())])
#print(graph_data)
if graph_data:
range_data = list(zip(*graph_data ))
max_time = round(max(range_data[0]))
max_cycle = round(max(range_data[1]))
else:
max_time = 100
max_cycle = 100
hapi.linechart(
30,
30,
400,
300,
{
"data": graph_data,
"mouse_line": True,
"range_y": [0, max_cycle],
"range_x": [0, max_time],
},
)
hapi.event_loop()
hapi.flip_display()
pygame.quit()
output: